And, for teams without firewall restrictions, who wanted access to the full spectrum of Moqups functionality – including Team and Project management – we promised to follow up with a cloud-based solution.
These new apps integrate seamlessly with your current Moqups account and provide full Moqups capability.
Once your Atlassian administrator has installed and configured the app, all you have to do is log in with your existing Moqups username and password, or sign in with either Google or Slack.
Then, you can browse through your existing Moqups projects, and embed them right into both Jira issues and Confluence pages. Or, you can quickly create new projects directly from those same issues and pages.
These powerful new integrations are designed to provide flexibility, creativity and collaboration for all kinds of design and product management jobs.
Your team can create quick, issue-specific projects to convey context and communicate requirements; or build large-scale, multi-user projects with dozens – even hundreds – of pages.
And, as your project evolves, your team can duplicate existing projects, create multiple iterations, or break a single, large project into small, task-sized versions.
Most importantly, because the same project can now be shared between both Jira and Confluence Cloud, different departments can work within their own creative context, and yet still distribute that work in multiple environments.
For example, a business analyst and a system architect can brainstorm together on a flow diagram. Once they’re done, they can attach it to a Confluence page as part of a project’s wiki and documentation space. Then, they can embed that same diagram in a Jira issue, in order to specify requirements and provide clarity for the engineering team.
And, no matter where your team members create, embed, or edit their Moqups projects, the data automatically syncs between your Atlassian and Moqups accounts – eliminating back-and-forth, and providing an up-to-date, reliable source of truth.
Our new pricing model: Unlimited projects for your entire team
We have more great news to share with you. Along with our new integrations, we’re also introducing new Premium Plans that offer unlimited projects and image storage – with a full range of per-seat options designed to match the size of your team.
The same goals that led the development of our new Atlassian Cloud apps – removing barriers to free up creativity – also drove the design of our new pricing model.
Our old model offered unlimited seats but, depending on the plan, imposed quotas on both the number of projects that teams could create, and the amount of image storage available.
But, after careful consideration, research, and lots of user feedback, we discovered that many teams felt that the project quota stood in the way of their creativity – and preferred a per-seat model that offered unlimited projects and storage.
When teams are on a roll, generating new ideas and capturing them before they’re lost… or working to a deadline, tweaking designs, clarifying context, or providing last-minute feedback… the last thing they want to worry about is a project quota.
And, when they do worry, they inevitably compromise their workflow. Every time a team hesitates before creating something inspired – just to remain beneath the project limit – they lose both spirit and momentum.
And so, we went back to the drawing board, rethought our pricing model from the ground up, and designed new plans that let your team create, iterate and repurpose projects freely.
Now, all our new Premium Plans come with unlimited projects and storage. To find a Personal or Creative Team plan that suits your needs, please check out our Pricing Page.
If you’re currently subscribed to one of our older plans, rest assured that you can remain on that plan until the end of your subscription period; when you renew, you can choose to reactivate your old plan, or select one of our new ones. If you have any questions, just drop us a line and we’ll be happy to help.
And please let us know what you think about our new integrations and, as always, feel free to suggest new features and functionality. Your feedback really has an impact on our team, and genuinely drives our product development. So, keep those cards and letters coming!
Managing Projects, Teams and Accounts just got easier. The new Dashboard separates these three management functions from the Editor’s UI – and unifies them in a single space with its own URL: https://my.moqups.com.
Now, you can navigate directly to your Dashboard’s URL or, if you’re already in the Editor, you can click on any of the Projects, Teams or Accounts links to open the Dashboard in its own browser window. There, you’ll find the Projects, Teamsand Accounts tabs. This makes it easy to get a quick snapshot of your team’s activity, and to work on multiple projects simultaneously.
With the introduction of the Dashboard, we’ve also redesigned the Projects Window. You can now view your projects in either Thumbnail or List view – and quickly toggle between the two. This richer visual experience makes it simple to identify projects at a glance.
Up to 10x Better Performance
We know that speed matters. Nimble performance means less frustration, more productivity, and an uninterrupted flow. That’s why we are proud to announce that we’ve optimized the initial rendering time – up to a massive 10x in some cases – for both pages and objects. Our development team made this possible by rewriting the underlying stencil-rendering architecture. Thanks to their efforts, the experience of switching between pages in Edit Mode, or using interactive prototypes in Viewer mode, is snappy and seamless. And, if you’re designing on hardware with more limited resources (e.g. touch devices or entry level laptops), then your experience just got a boost.
But don’t think we’re doing a victory lap, or resting on our laurels. On the contrary, we know our customers demand constant improvements in both stability and performance – especially as their projects grow in size and complexity. As a result, we remain committed to perpetual iteration and innovation, and to pushing the boundaries.
Global Opacity for Objects
Previously, you could adjust the opacity, individually, for both the Fill and Stroke of objects. But making an entire object semi-transparent was repetitive and cumbersome. Now, it’s easy.
Open the Format Panel (by clicking on the Format tab in the Right Sidebar) and you’ll see the global Opacity slider. For more control, you can still use the individual Fill & Stroke opacity settings. Just as before, you’ll find these inputs in Color Picker panel. If you want to customize even further, you can adjust the Fill & Stroke opacity, together with Global Opacity, for a combined visual result!
This has always been one of our most requested features – and its arrival is long overdue. The issues of rendering during Export to PNG and PDF made it a tricky technical problem. But we are happy to say that now, thanks to our revamped export engine, global opacity renders – without compromise – on both your web and your exported assets.
Improved Resizing Behaviour For Text
In the past, changing font sizes and styles within objects was a hassle. Objects often repositioned themselves unpredictably, and you had to manually adjust your text after updating the fonts. That erratic behaviour is gone. Objects now automatically, and reliably, align themselves with your font’s typographic baseline. This is a small but important change that should speed up your workflow, and reduce your frustration. In upcoming releases, we’ll be adding baseline-snapping, and we’ll tune up a variety of other actions connected to typographic parameters.
Page Layout and Paper Grids Enhancements
In response to lots of requests, we’ve improved our Grids for this release. First, there’s a subtle, aesthetic change: We’ve made the gridlines more graceful and less distracting. We’ve also improved their functionality so that, finally, you have the option of drawing the grids on top of objects. And, we’ve automated settings for both Layout and Paper Grids so that you can specify the number of columns, or their width, and the grid will calculate and adjust them accordingly. There’s also new left and right margin options for the Layout Grid. Now, it’s easier to keep elements in alignment while working faster and more precisely.
Getting Serious about Mobile
In this release, we’ve fixed a number of issues that prevented both the Editor and Viewer from functioning properly on tablets. These fixes improve basic functionality like:
Dragging and dropping objects on the page
Scrolling through the list of stencils in the Stencil Panel
Selecting, resizing and moving objects on the page
All these, and a bunch of others actions, should be much better now. But this is just the first of several incremental Mobile improvements that are already in the pipeline.
Our goal is nothing less than a fully optimized Moqups experience on Mobile – and it’s one of our highest engineering priorities.
Now, Atlassian customers can use Moqups to create in-place diagrams, wireframes, and prototypes – all within the security of the Atlassian ecosystem.
We are expanding our presence in the Atlassian Marketplace because we believe Moqups and Atlassian share a common goal: helping all kinds of teams enhance the flexibility, freedom and agility of their development process – from concept to launch.
Within a single Moqups app, Jira and Confluence Server teams can now design with wireframes, mockups, and interactive prototypes – and diagram with flowcharts, UI workflows, UX storyboards, sitemaps, mind maps, and org charts.
By providing an all-in-one visualization tool, Moqupsbridges the communication gap between designers, developers, and project managers. When different departments use different tools, they can inadvertently create barriers to communication – and isolate their teams within silos. Moqups removes that disconnect by keeping all stakeholders on the same page.
Agile teams require transparent, accessible information, as well as the ability to create, edit, comment, and collaborate seamlessly. Moqups’ fast learning curve and intuitive UI empower team members to contribute freely, despite their diverse competencies and qualifications. This ensures that every voice gets heard – and no vital insight falls between the cracks.
In an agile context, where specifications can change with every iteration, Moqups helps team members communicate their requirements quickly and clearly. In both Jira and ConfluenceServer instances, teams can give shape to ideas with the click of a button. And, since Moqups Projects are embedded right in Jira Server issues and ConfluenceServer pages, collaborators can easily respond with feedback right on the design.
The Atlassian ecosystem unleashes the potential of teams by providing them with flexible, customizable apps to extend the Atlassian suite. We think Moqups is a great fit for that ecosystem because we help teams unify and streamline their visual workflow within a single, creative context.
We’re thrilled by the release of Moqups for Confluence Server and Moqups for Jira Server, and our collaboration with Atlassian is just beginning! Teams that need the full spectrum of Moqups functionality – including Team and Project management – can expect two further additions to the Marketplace – Moqups for Confluence Cloud and Moqups for Jira Cloud – later this quarter.
Ideas are flowing and productivity’s peaking. All you want is to extend your game – to play a little longer in that rarified state.
The last thing you want is to break focus by switching apps, migrating files, or adjusting to a new interface.
That’s why our users have been urging us to extend the capabilities of Moqups.
They want to stay within the creative context of our platform, from the earliest stages of ideation, through to the final steps of prototyping and presentation.
Last year, to help make that workflow possible, we introduced Diagramming. We made it easier to capture concepts, structure ideas, and clarify communication throughout the entire design process.
Now, we are focused on expanding our prototyping capability. We’ve made it simpler and quicker to simulate user interactions – so that you can focus on productive work, not on time-consuming workarounds.
The first change you’ll notice is the new Interactions Panel. It consolidates Hotspots and Interactions and is the future home for all new prototyping functionality.
To open the Interactions Panel, click the Interactions Tab at the top of the right sidebar.
Workspace settings have also been unified under a single menu. Just click on the Workspace button, in the top toolbar, to toggle rulers, guides, and snapping – and to configure page settings such as size and background color.
The big news is that we’ve gone well beyond simple page interactions by adding a whole new suite of object interactions.
If you want to simulate user navigation, then Page interactions are the perfect tool. But if you need to prototype the behavior of specific UI elements – in response to various triggers – then page interactions are insufficient to the task.
Previously, you had to create an individual page for every single stage of the interaction’s state – and then use page interactions to link those multiple pages together.
Now, you can work on a single page, and add multiple interactions to a single object – or even groups of objects.
Because you no longer have to jump back and forth between pages, your workflow gets simpler and faster. And, without multiple pages for each interaction, your page tree becomes cleaner and easier to scan.
With these new capabilities, you can Show, Hide, Toggle Visibility, and Scroll to Objects in response to specific events: Click or Tap, Double-Click, Right-Click, Mouse Over and Mouse Out.
This makes it easy to simulate all kinds of interactions, including:
Drop down menus
Opening and closing a window or modal dialog in response to a button click
Showing a context menu on right click
Scrolling to a particular area, or element, on the click of a navigation link
A radio, checkbox or switch control that can be toggled
To add an object interaction:
Click the Interactions Tab to open the panel
Go to the Add Interaction section
Select the object or group to which you want to add the interaction
Choose a trigger from the ON drop-down
In the DO drop-down, select an action from the Object Interactions list
Click the Target button to turn on Target Selection Mode
To select your target, click any object or group, either on the Page or in the Outline Panel
Click Done to apply the interaction
Once you’ve applied an interaction, it shows in the Interactions list at the top of the panel. As you add additional interactions to the same object, you’ll see them listed there as well. You can easily edit or delete any interaction from the list – or duplicate it for quick reuse.
Note: You can toggle the visibility of your target on and off within the Outline Panel. This is useful if you want that target-object’s initial state to be invisible.
The addition of object interactions means that experienced users can prototype further and faster in Moqups. And those who are new to prototyping will discover a process that is both accessible and intuitive.
And we’re upping our own game too. Upcoming releases will focus on expanding our prototyping functionality, and improving the experience on mobile devices. That’s our next target!
A place for everything and everything in its place
We know how quickly projects can expand in both scope and complexity, extending to hundreds – or even thousands – of pages. Even a one-page concept can result in dozens of iterations as collaborators provide their feedback and suggestions.
And it can be a challenge to keep track of that many pages, search through them quickly, edit them efficiently, and present them clearly to stakeholders.
Our goal is to help your team structure their projects effectively – and focus on the creative work, not the challenge of organization!
That’s why we’ve redesigned our Pages Panel to include organizational tools that are both powerful and intuitive :
With folder-based hierarchies, we’ve made it easy to keep your evolving projects organized. To create a new folder, just click on the Create a New Folder icon – and then drag it where you need it!
Multiple Page Selection
You can now perform bulk operations on multiple pages at once. Drag and drop to move, reorder, delete, export and more. You’re no longer limited to managing only one page at a time.
To select a sequential series of pages or folders, click the first item; then hold down Shift and click on the last item in the list. To select multiple pages or folders, hold down the Command/Ctrl key, and click on individual items to choose them.
New Folder With Selection
After selecting multiple pages, group them together within a new folder by simply right-clicking and choosing New Folder With Selection. We think you’ll like this elegant little time-saver!
Hide Work In Progress
Nesting pages and folders is a handy way of coping with multiple versions and iterations. However, when sharing and showcasing your work, you may have pages, or even whole folders, with material that’s not quite ready for prime-time. Or, you may want to eliminate visual distractions by presenting with a clean Pages sidebar. To hide pages or folders (as well as their their nested contents) just click on the Eye icon to the right of their name. This will also make them invisible in Preview mode, and in any export of the project.
Don’t panic. If you – or any of your collaborators – accidentally delete some important pages, they can easily be recovered from the Trash.
When you click on the More icon in the Pages toolbar, you’ll automatically see a counter of your trashed items – right beside View Trash. Selecting that option will open the Trash window. There, you can select the pages you want to rescue, and just hit Restore Pages.
Streamlined and Harmonized UI
We’ve streamlined the design of the Pages panel in order to accommodate all these new functionalities – and to make the UI both cleaner and more intuitive. In order to unify the designs of all our Panel interfaces, we’ll soon by applying the same look to the Outline, Templates, Images and Icons Panels. So, stay tuned!
If you are a faithful reader of our blog, you’ll know that, since we introduced Comments with the release of Moqups 2, we’ve posted severaltimes about new upgrades to our discussion platform.
And because so many of you are using Comments for essential design conversations, we’ve been swamped by your insightful suggestions. This feedback has motivated us to keep tweaking its functionality – making the platform cleaner, quicker, and more intuitive.
These changes aren’t so big that we dare to call them ‘releases’ or even ‘upgrades.’ Instead, they’re the kind of improvements that you might not even notice:
Elegant animations when comments are added
Counters for unread comments for each page in the sidebar
Filter and show conversations by read, unread, and resolved
Handy mute-notification icons
And… other subtle updates
You’ll discover most of these changes quite naturally, as you navigate through your team’s many discussion threads. We hope that some will make you smile – and that all of them will speed your workflow, to make your team’s discussions both distraction and barrier-free.
We have a bunch of further refinements in the pipeline. However, since we’ve had lots of requests for a comprehensive summary, we’ve decided to release a new video – Everything You Need To Know About Comments – for both experts and newbies alike.
As the title suggests, the tutorial covers every aspect of the platform’s features and functionality. Not surprisingly, it is also our longest video so far. So, grab some popcorn, settle in, and please enjoy the show: